How does 2D Game Physics work? [closed]
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StefanE
on Game Development
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Published on 2011-01-17T13:30:57Z
Indexed on
2011/01/17
18:00 UTC
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Possible Duplicate:
How do I build a 2D physics engine?
If we take the game Angry Birds that had big success lately I were thinking how do they implement the physics in a game like that?
Your are shooting of your birds and they hit something that will fall off and in turn creating a chain reaction of things either falling or exploding.. Are all this happening with calculations with rules considering all collisions together with gravity etc.?
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